Nov 07, 2008, 02:58 AM // 02:58
|
#61
|
Academy Page
Join Date: Jan 2006
Location: New Mexico
Profession: N/Mo
|
Two things. ANET should notice that RA/TA is a completely separate entity from GvG/HA. The whole dynamic is different. They need to STOP nerfing something because it is overpowered in one and generally fine in the other. Blood Magic is next to crap in RA/TA, while in GvG/HA it seems to be murdering people left and right... So what do they do? Nerf the whole entire thing. -Rolls- Anet, make the distinction between RA/TA PvP skills and GvG/HA PvP skills. Okay? Can you do that instead of pissing me off by ruining my builds!
Two. Rangers can spike casters easily, but if you throw them up against a Warrior or a Paragon, they're next to screwed. A ranger that is built to utilize Dexterity and Accuracy (RtW or FW) is promised to have no decent healing, maybe condition removal... As much as casters can be spiked by Rangers, Casters can spike right back. It's the skill of the Ranger as an interrupter then that proves who wins. Dexterity WAS fine. Now? Use Flail and swear vigorously at Anet for screwing up one more build.
That's all. If this was the big update that they spent so much energy and time on, well, the words, "Epic Fail" come to mind...
|
|
|
Nov 07, 2008, 02:59 AM // 02:59
|
#62
|
Forge Runner
|
...
Largest update?
|
|
|
Nov 07, 2008, 03:01 AM // 03:01
|
#63
|
Frost Gate Guardian
Join Date: Aug 2007
Profession: A/
|
Quote:
Originally Posted by TheGuildWarsPenguin
Maybe this update will break Guild Wars by being the largest, most terribad update in the history of MMOs, and repeat what happened with Age of Conan...MASSIVE WOW MIGRATION GOGOGOGOGO.
|
just curious, what'd that update do?
|
|
|
Nov 07, 2008, 03:02 AM // 03:02
|
#64
|
Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
|
Quote:
Originally Posted by Zera Fang
Two things. ANET should notice that RA/TA is a completely separate entity from GvG/HA. The whole dynamic is different. They need to STOP nerfing something because it is overpowered in one and generally fine in the other. Blood Magic is next to crap in RA/TA, while in GvG/HA it seems to be murdering people left and right... So what do they do? Nerf the whole entire thing. -Rolls- Anet, make the distinction between RA/TA PvP skills and GvG/HA PvP skills. Okay? Can you do that instead of pissing me off by ruining my builds!
|
Hey, they nerfed my blood build in PvE. I'm not complaining. The build isn't ruined, it's just a few seconds less effective. Big deal.
And asking for RA/TA and GvG/HA split will make skill balancing too difficult. They are not the same, but they are close enough. And a full Blood build, imo, has always been too good. So, shhhh.
Quote:
Originally Posted by Zera Fang
That's all. If this was the big update that they spent so much energy and time on, well, the words, "Epic Fail" come to mind...
|
-points to my above post-
To bad that the QQ'ing has already started. Of course it comes from idiots who don't know when the real update is coming.
Edit:
Quote:
Originally Posted by Alleji
...
Largest update?
|
Largest update NOTES, due next week.
Quote:
Originally Posted by Valcion
just curious, what'd that update do?
|
3 necro blood skill nerfs, 1 ranger skill nerf, and a bunch of bug fixes. Nothing too devastating, despite what Zera thinks.
Quote:
Originally Posted by Arkantos
She's talking about next weeks update.
I wonder how many times I'm going to have to say that tonight.
|
My guess, tons. I suggest just deleting those posts that only say what Alleji said.
Last edited by Konig Des Todes; Nov 07, 2008 at 03:05 AM // 03:05..
|
|
|
Nov 07, 2008, 03:03 AM // 03:03
|
#65
|
The Greatest
Join Date: Feb 2006
Profession: W/
|
Quote:
Originally Posted by Alleji
...
Largest update?
|
She's talking about next weeks update.
I wonder how many times I'm going to have to say that tonight.
|
|
|
Nov 07, 2008, 03:07 AM // 03:07
|
#66
|
Frost Gate Guardian
Join Date: Aug 2007
Profession: A/
|
Was hoping for some change to the rest of the Elite skills, but meh.
*boards the hype train*
|
|
|
Nov 07, 2008, 03:08 AM // 03:08
|
#67
|
Forge Runner
Join Date: Jun 2006
Location: VA
Profession: Mo/
|
Quote:
Originally Posted by Arkantos
She's talking about next weeks update.
I wonder how many times I'm going to have to say that tonight.
|
probably every other post since the general population of guru can't read . ..
for everyone else, the big update is going to be the title updates, etc
|
|
|
Nov 07, 2008, 07:34 AM // 07:34
|
#68
|
Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
|
Quote:
Originally Posted by mazza558
Just to get a sense of the scale of the Sorrow Furnace update...
|
Jeez - so much win in just one update!
Reminds me very nicely why I used to adore GW and why I rarely play it these days.
|
|
|
Nov 07, 2008, 08:25 AM // 08:25
|
#69
|
Frost Gate Guardian
Join Date: Sep 2007
Profession: Me/
|
So we are going to see skill buffs next week?
|
|
|
Nov 07, 2008, 08:27 AM // 08:27
|
#70
|
Resigned.
|
I love you, too, Linsey.
S*mooooch*
good stuf f
__________________
"Let us be loving, hopeful and optimistic. And we’ll change the world."
Jack Layton
|
|
|
Nov 07, 2008, 10:04 AM // 10:04
|
#71
|
So Serious...
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
|
GW may be dead (according to some, of course) but Linsey is definitely not! GG Linsey, hope you're doing ok and you'll get the rewards of your hard work for us next week.
|
|
|
Nov 07, 2008, 10:25 AM // 10:25
|
#72
|
Furnace Stoker
|
Longest update notes was this: http://wiki.guildwars.com/wiki/Game_updates/20080807 - a pretty recent one, tons of skill changes and hero ai adjustments made all those lines of text.
The biggest update ever in terms of the amount of actual changes was NF release http://wiki.guildwars.com/wiki/Game_updates/20061025.
Can we really expect this coming one to have comparably looooooong update notes? Seems unbelievable, it's going to be just a title rebalance with adjustments and new ways to earning them, 2 titles going account-wide and some rewards becoming easier. More than 200 lines of text?
I'm not getting my hopes up too high but I may get pleasantly surprised.
|
|
|
Nov 07, 2008, 10:29 AM // 10:29
|
#73
|
Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
|
Will be interesting to see this update, considering the hype.
I'm guessing it'll be bad, and everyone will rage.
__________________
I came when I heard you'd beaten the ELITE FOUR.
|
|
|
Nov 07, 2008, 02:15 PM // 14:15
|
#74
|
Wilds Pathfinder
Join Date: May 2006
Location: Netherlands
Guild: Scouts of Tyria
Profession: P/
|
Quote:
Originally Posted by Issac
Maybe it's GW2 related lol. I wish
|
Dream on
Quote:
Originally Posted by Azazel The Assassin
|
Quote:
Originally Posted by Illfated Fat
I love you, too, Linsey.
S*mooooch*
good stuf f
|
Quote:
Originally Posted by Fril Estelin
GW may be dead (according to some, of course) but Linsey is definitely not! GG Linsey, hope you're doing ok and you'll get the rewards of your hard work for us next week.
|
Linsey FTW!. Lets just hope that people don't go "i was expecting this and you gave me that !@#$% Linsey!!" when the update comes.
|
|
|
Nov 07, 2008, 05:35 PM // 17:35
|
#75
|
Krytan Explorer
Join Date: Aug 2008
Location: wisc
|
only way this new update could be a problem is if they split more skills. no more splitting. none, zero, not any. id really like to see a new set of elite choices for the primary professions. break the evis/word monopolies. they should do now what they intended to do after the release of factions and nf. bring the factions elites up a bit, knock down the nf ones and leave prof skills alone. personally i could care less about the titles because they just lead to grind which leads to abuse of mechanics/pve skills.
again though, keep in mind, you mess with damage (powercreep) you need to keep the monks on par... monks are the center of balance, if you want to adjust things, look at monks first and go from there.
|
|
|
Nov 07, 2008, 06:45 PM // 18:45
|
#76
|
Wilds Pathfinder
Join Date: Aug 2006
Profession: Me/
|
largets update NOTES!
not largest update in general (like 100MB)
And this weeks update was frustrating, so many skills that need to be fixed and they only balanced some stuff because of GW's nemesis, SPIKE!
|
|
|
Nov 07, 2008, 06:57 PM // 18:57
|
#77
|
Krytan Explorer
Join Date: Aug 2007
Guild: Menos Espadas
Profession: N/
|
Quote:
Originally Posted by fenix
I'm guessing it'll be bad, and everyone will rage.
|
LOL..somehow I think this says it all when the update occurs next week.
|
|
|
Nov 07, 2008, 07:49 PM // 19:49
|
#78
|
Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
|
its going to be pretty big but no SF or DOA style update ofcouse. she does mention the notes being whats big and that would make obvious sense. Just typing out the names of the different titles would be enough for me lol
I recon she has a slight secret shes not tellin us of though , a new feature to the game. I ofcouse may be wrong, do not over estimate or underestimate teh size of this update.
lol she loves us..she used the L word...awww
Last edited by BenjZee; Nov 07, 2008 at 11:21 PM // 23:21..
|
|
|
Nov 07, 2008, 08:35 PM // 20:35
|
#79
|
Wilds Pathfinder
Join Date: Aug 2005
Location: Supermans Crystal Palace
Guild: Legion Of The Dark Sun
|
I just got excited about reading the update when it hits.... C'mon, let's make it a novel!
|
|
|
Nov 07, 2008, 08:52 PM // 20:52
|
#80
|
Krytan Explorer
Join Date: May 2008
Location: New Jersey
Guild: League of Elite [LoE]
Profession: D/
|
Im surprised how little information has leaked about this update. Usually there's people who somehow get a hold of the update's content and spill it all over Guru and other forums. Good secret-keeping, Anet.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 06:46 AM // 06:46.
|